Citas bibligráficas
Bueno, R., Mori, D. (2021). Software de simulación edición y análisis de afluencia de personas, en edificaciones de alto tránsito, para mejorar la calidad de aprendizaje de los estudiantes de arquitectura [Tesis, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/659050
Bueno, R., Mori, D. Software de simulación edición y análisis de afluencia de personas, en edificaciones de alto tránsito, para mejorar la calidad de aprendizaje de los estudiantes de arquitectura [Tesis]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2021. http://hdl.handle.net/10757/659050
@misc{renati/398601,
title = "Software de simulación edición y análisis de afluencia de personas, en edificaciones de alto tránsito, para mejorar la calidad de aprendizaje de los estudiantes de arquitectura",
author = "Mori Yzaguirre, Daniel Enrique",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2021"
}
Today the simulation of real environments is a process of constant evolution. This extends from research fields in medicine to architecture being in the latter a simulation system regarding evacuations flows or measurements of environments. However, the existing systems have given much to talk about in this context since most of them have a programming interface where the user oversees programming both the environments and the flow behavior of simulated agents. Generating a level of complexity in these as it diverts the natural knowledge of architecture students at the level of learning different programming languages to be able to simulate their environments and the behavior of people in them. On the other hand, these systems in turn focus on already established movements where the user does not appreciate or has no idea of how the route made by the agent is optimal compared to other existing ones. Being this defined by the system and not by the user. Consequently, because of research a software for the simulation editing and analysis of the influx of people in high-traffic buildings is proposed to improve the quality of learning of architecture students. Developing this work in stages. Where the first stage consists of defining the scope of the project needs and objectives as well as business opportunities. In the second stage the necessary frameworks will be listed of which their advantages and disadvantages corresponding to the demands of our simulation will be explained and thirdly after having selected one we will proceed with the research proposal as well as its technical comparison with other solutions. Finally, the following will be treated as problematic: “The need for a simulation tool that is easy to use low in cost, maintenance and free of programming languages regarding the influx of people.
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