Citas bibligráficas
Juárez, J., Ramírez, N. (2022). La gamificación y la retroalimentación en el rendimiento académico del nivel primaria [Universidad de Ciencias y Humanidades (UCH)]. http://hdl.handle.net/20.500.12872/744
Juárez, J., Ramírez, N. La gamificación y la retroalimentación en el rendimiento académico del nivel primaria []. PE: Universidad de Ciencias y Humanidades (UCH); 2022. http://hdl.handle.net/20.500.12872/744
@misc{renati/689658,
title = "La gamificación y la retroalimentación en el rendimiento académico del nivel primaria",
author = "Ramírez Felipe, Nancy Ketty",
publisher = "Universidad de Ciencias y Humanidades (UCH)",
year = "2022"
}
The research established as a general objective, to determine the relationship between gamification and feedback in the academic performance of students at the primary level of an educational institution in the Central-South-West area, Lima, 2022. Regarding the research methodology It was of a basic type and of a quantitative approach, the design was of a non-experimental, cross-sectional, correlational type. The study population consisted of 104 fourth, fifth and sixth grade students from section A and B, the sample was census, the collection technique was the survey and the instrument was a questionnaire for each variable, based on the scale of Likert and face-to-face application. Among the results regarding the gamification variable, it yielded an average value of 4.19; being an indication of interest in the interaction in gamification games. For the dependent variable feedback, it yielded a mean value of 3.53, indicating that students almost always participate, feel safe, calm, talk and consult their teachers when playing gamified games. For the academic performance variable, there was no correlation with gamification and feedback. The result obtained through the non-parametric Pearson rho test maintains that the gamification variable has a strong positive correlation with the motivation and feedback interaction dimensions.
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