Citas bibligráficas
Quispe, P., (2023). Los videojuegos como elemento audiovisual de aprendizaje entre jóvenes nativos digitales [Trabajo de investigación, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/668880
Quispe, P., Los videojuegos como elemento audiovisual de aprendizaje entre jóvenes nativos digitales [Trabajo de investigación]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2023. http://hdl.handle.net/10757/668880
@misc{renati/407308,
title = "Los videojuegos como elemento audiovisual de aprendizaje entre jóvenes nativos digitales",
author = "Quispe Escobar, Paola Valeria",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2023"
}
Currently, the educational context develops disruptive tools and methods through a more integrative approach. However, to solve the general problem of lack of student interest, the video game option is considered not very viable. Despite this, video games have a surprising capacity for the development of multiple intelligences and can be considered as a potential means of effective learning. The video game's ability to capture attention and transmit content justifies the need for a study of its educational potential. Through this research we seek to explain how video games can serve as an educational medium. This consigned three approaches or categories for education: formal and non-formal education, informal education and ethical constructions. This research seeks to explain the impact of the video game in dimensions through an in-depth qualitative study of a total of between 6 and 10 interviewees. Through a structured question guide, the experience, anecdotes and interpretations of learning in video games will be analyzed through the God of War saga. This research seeks to contribute to the understanding of the present phenomenon in order to raise the possibility of a future integration of the video game in the educational system as a support tool. This is because the potential of the video game to internalize concepts and develop critical or ethical notions is recognized.
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