Citas bibligráficas
Ramos, C., Nureña, R. (2021). Serious Game para el aprendizaje de gestos estáticos del lenguaje de señas peruano mediante el uso de realidad virtual [Tesis, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/657932
Ramos, C., Nureña, R. Serious Game para el aprendizaje de gestos estáticos del lenguaje de señas peruano mediante el uso de realidad virtual [Tesis]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2021. http://hdl.handle.net/10757/657932
@misc{renati/397679,
title = "Serious Game para el aprendizaje de gestos estáticos del lenguaje de señas peruano mediante el uso de realidad virtual",
author = "Nureña Jara, Roberto Alonso",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2021"
}
This project aims to develop a serious game for learning basic gestures of the Peruvian sign language in virtual reality to non-deaf people, employing the HTC Vive device. The game, which we name Sign Shooting, consists of 8 levels where the player must learn 3 gestures for each of these, and finally a test about the learned knowledge. The game implements the Vive Hand Tracking SDK to detect the user’s hands and their spatial features. With this information, we generate a dataset of the gestures to learn, which we use to train a neural network model for sign recognition and validate it with the bias and variance metrics. To validate our proposal, users were asked to complete the game and then answer a survey divided into user game experience and learning. The results obtained in the experiments show an average score in the user experience greater than 4 (of a maximum of 5) and that in the entire game session an average of 17 letter gestures (of a total of 24) are learned, meaning that users consider the game entertaining, immersive and that meets its teaching objective. Finally, we conclude that the use of virtual reality encourages the user to feel committed to the game and seek to reach its goal.
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