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Bernaola, G., (2021). Museo Interactivo Infantil [Tesis, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/656174
Bernaola, G., Museo Interactivo Infantil [Tesis]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2021. http://hdl.handle.net/10757/656174
@misc{renati/395749,
title = "Museo Interactivo Infantil",
author = "Bernaola Fernandini, Gianfranco",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2021"
}
Título: Museo Interactivo Infantil
Otros títulos: Interactive Children’s Museum
Autor(es): Bernaola Fernandini, Gianfranco
Asesor(es): Bejarano Noceda, Víctor Américo
Palabras clave: Interactividad; Museo infantil; Centro interactivo; Museología; Interactivity; Children's museum; Interactive center; Museology
Campo OCDE: http://purl.org/pe-repo/ocde/ford#6.00.00; https://purl.org/pe-repo/ocde/ford#6.04.03
Fecha de publicación: 12-feb-2021
Institución: Universidad Peruana de Ciencias Aplicadas (UPC)
Resumen: La idea de un museo interactivo infantil nace del reconocimiento de los niños como los principales responsables para el desarrollo de un país, cada uno de ellos representa una esperanza para el progreso de una nación, por lo que es importante estimularlos desde muy pequeños, despertando su interés y curiosidad natural por imaginar, experimentar, y aprender.
Esto nos lleva a plantear la necesidad de desarrollar un centro interactivo y cultural que ofrezca programas especializados para la fácil comprensión de los niños y que además de colaborar con la educación tradicional, sirva como escenario de encuentro e intercambios entre niños y adultos, fomentando la unión familiar y la participación ciudadana; en donde todos pueden compartir un interés en común, el niño.
Para la elección del terreno se busco que sea descentralizado pero accesible. Incentivando la inclusión de la cultura en las zonas mas aledañas pero a su vez permitiendo un fácil desplazamiento en transporte publico y privado. Su ubicación privilegiada de áreas verdes marca un hito cultural en la zona, invitando al ciudadano a recorrer de estos espacios y de descubrirlos.
Las condicionantes funcionales en el proyecto partieron del concepto del espacio “servidor” y “servido” inculcado en la escuela, y las distintas dinámicas formales se descubrieron en los proyectos referenciales que sirvieron como guía para definir un partido arquitectónico coherente al tema en mención. El resultado final se define en una arquitectura que promueve la interacción entre los adultos, niños y las propias exhibiciones.
The idea of an interactive children's museum arises from the recognition of children as the main responsible for the development of a country, each of them represents a hope for the progress of a nation, so it is important to stimulate them from a very young age, awakening their natural interest and curiosity to experiment, imagine and learn. This leads us to raise the need to develop an interactive and cultural center that offers specialized programs for easy understanding of children and that, in addition to collaborating with traditional education, serves as a setting for meeting and exchanges between children and adults; promoting family and citizen participation in a place where everyone can share a common interest, the child. For the choice of land, it was sought to be decentralized but accessible. Encouraging the inclusion of culture in the most neighboring areas but at the same time allowing easy movement by public and private transport. Its privileged location of green areas marks a cultural milestone in the area, inviting citizens to explore these spaces and discover them. The functional conditioning factors in the project were based on the concept of the “server” and “served” space instilled in the school, and the different formal dynamics were discovered in the referential projects that served as a guide to define a coherent architectural match to the subject in question. The end result is defined in an architecture that promotes interaction between adults, children and the exhibits themselves.
The idea of an interactive children's museum arises from the recognition of children as the main responsible for the development of a country, each of them represents a hope for the progress of a nation, so it is important to stimulate them from a very young age, awakening their natural interest and curiosity to experiment, imagine and learn. This leads us to raise the need to develop an interactive and cultural center that offers specialized programs for easy understanding of children and that, in addition to collaborating with traditional education, serves as a setting for meeting and exchanges between children and adults; promoting family and citizen participation in a place where everyone can share a common interest, the child. For the choice of land, it was sought to be decentralized but accessible. Encouraging the inclusion of culture in the most neighboring areas but at the same time allowing easy movement by public and private transport. Its privileged location of green areas marks a cultural milestone in the area, inviting citizens to explore these spaces and discover them. The functional conditioning factors in the project were based on the concept of the “server” and “served” space instilled in the school, and the different formal dynamics were discovered in the referential projects that served as a guide to define a coherent architectural match to the subject in question. The end result is defined in an architecture that promotes interaction between adults, children and the exhibits themselves.
Enlace al repositorio: http://hdl.handle.net/10757/656174
Disciplina académico-profesional: Arquitectura
Institución que otorga el grado o título: Universidad Peruana de Ciencias Aplicadas (UPC). Facultad de Arquitectura
Grado o título: Arquitecto
Fecha de registro: 27-may-2021
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