Citas bibligráficas
Arroyo, R., Rondan, R. (2020). Propuesta para el desarrollo de un juego serio para ayudar a la comprensión de conceptos básicos de arreglos [Tesis, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/653983
Arroyo, R., Rondan, R. Propuesta para el desarrollo de un juego serio para ayudar a la comprensión de conceptos básicos de arreglos [Tesis]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2020. http://hdl.handle.net/10757/653983
@misc{renati/393049,
title = "Propuesta para el desarrollo de un juego serio para ayudar a la comprensión de conceptos básicos de arreglos",
author = "Rondan Rojas, Richard Paul",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2020"
}
Currently, there are several publications on the use of Gamification and Serious Game to support topics that are difficult to understand for students of the Software Engineering career, but none have yet covered the subject of arrays. This work proposes a serious game to help understand the basic concepts of arrangements to promote the learning process of these topics in first-cycle students of the Software Engineering career. This research focused on arrays and matrices that are programming topics that represent a high degree of difficulty for some first cycle students. The Arrays topic is divided into three main concepts that students should understand: Operations with one-dimensional arrays, Ordering with one-dimensional arrays, and Two-dimensional arrays. To conceptualize the areas of knowledge mentioned above in the proposed Serious Game, some elements must be considered: Dynamics, Mechanics, and Components. Based on the characteristics and objectives of the game, the project was called “Ultimate Arrays” which will develop under the Scrum framework due to the multiple iterations that Serious Games usually go through and the flexibility it offers.
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