Citas bibligráficas
Hermoza, I., (2018). Disfunción familiar asociado a trastorno por juegos en internet en adolescentes [Tesis, Universidad Privada Antenor Orrego - UPAO]. https://hdl.handle.net/20.500.12759/4270
Hermoza, I., Disfunción familiar asociado a trastorno por juegos en internet en adolescentes [Tesis]. : Universidad Privada Antenor Orrego - UPAO; 2018. https://hdl.handle.net/20.500.12759/4270
@misc{renati/377024,
title = "Disfunción familiar asociado a trastorno por juegos en internet en adolescentes",
author = "Hermoza Leyton, Ingred Paola",
publisher = "Universidad Privada Antenor Orrego - UPAO",
year = "2018"
}
Objective: The objective of this study was to establish if the family dysfunction is risk factor for disorder online teen games. Material and Methods: An observational, analytical cross-sectional study was conducted, which evaluated 287 adolescents, selecting 255 according to inclusion and exclusion criteria that were attended in the school and adolescent health clinic of the Jerusalem Hospital in February 2018. The patients completed questionnaires with their general characteristics, the APGAR Familiar to evaluate the grade of familiar functionality and the Test Young to assess online gaming disorder in adolescent patients. Results: The prevalence of the disorders by games from the internet (TJI) reached 32.1%. The bivariate analysis identified the male sex [OR=1,96; IC95% (1.113.46); p=0.013], single-parent family [OR=2.08; IC95% (1,04-4.34); p=0,038] and average daily hours of play of 5.1 + 1.5 hours (p=0.000) were associated with TJI. The proportion of family dysfunction in adolescents with TJI was 79.3% with ORc = 4.24; IC 95% (2.30 -7.82) and p=0.000. After multivariate analysis it is considered at the average daily hours of play [ORa = 0.15; IC95% (0.11- 0.21)] and family dysfunction [ORa= 4.68; IC95% (1.69-13.30)] as independent factors associated with TJI in adolescents. Conclusions: The prevalence of disorders of internet gaming is high. The average of five daily hours of play per week and family dysfunction are factors associated with online game disorder.These findings show potential factors that could be addressed through strategies that that improve this disorder in adolescents.
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