Bibliographic citations
Barrantes, W., (2024). Estrategias lúdicas en el aprendizaje significativo de la estadística en los estudiantes del Instituto de Educación Superior Tecnológico Público “María Rosario Araoz Pinto”, San Miguel-Lima [Universidad Nacional de Educación Enrique Guzmán y Valle]. https://repositorio.une.edu.pe/handle/20.500.14039/10989
Barrantes, W., Estrategias lúdicas en el aprendizaje significativo de la estadística en los estudiantes del Instituto de Educación Superior Tecnológico Público “María Rosario Araoz Pinto”, San Miguel-Lima []. PE: Universidad Nacional de Educación Enrique Guzmán y Valle; 2024. https://repositorio.une.edu.pe/handle/20.500.14039/10989
@misc{renati/1023325,
title = "Estrategias lúdicas en el aprendizaje significativo de la estadística en los estudiantes del Instituto de Educación Superior Tecnológico Público “María Rosario Araoz Pinto”, San Miguel-Lima",
author = "Barrantes Ortiz, Wilder",
publisher = "Universidad Nacional de Educación Enrique Guzmán y Valle",
year = "2024"
}
The objective of this research work is the present thesis aims to determine the effect of the incorporation of playful strategies aimed at business administration students of the Public Technological Higher Education Institute "María Rosario Araoz Pinto", located in the district of San Miguel, in Lima. Type of applied research, with quasi-experimental design; the sample was determined in a census form, using the non-probabilistic method, 40 students made up the experimental group 40 students the control group, which was subjected to four playful sessions based on the presentation and use of statistics as a fundamental axis to guarantee significant learning. The instruments were valid and reliable. Regarding the results, important changes were evident between the pre and post-test phases of both groups, where the control group improved its results obtained through the provision of a questionnaire that measured basic and conceptual notions about statistics, as well as a practical exam to determine the degree of management in problem solving by applying statistics. On the other hand, the experimental group also obtained a significant improvement after the application of the sessions and whose score was raised to an average of 18.50 points; demonstrating these improvements with a level of sig. equal to 0.000 < 0.05 and encompassing a total of 32.5% of students who obtained an increase in their knowledge and handling of the subject. Concluding that there was a significant effect of the playful strategies in the learning of statistics.
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