Bibliographic citations
Cabrera, M., Falcón, P., Guevara, M., Saavedra, K. (2020). La gamificación como estrategia metodológica y su contribución en el desarrollo de las habilidades sociales en los estudiantes de un instituto privado de Lima en el contexto de Covid-19 durante el periodo 2020-I [Universidad Tecnológica del Perú]. https://hdl.handle.net/20.500.12867/4002
Cabrera, M., Falcón, P., Guevara, M., Saavedra, K. La gamificación como estrategia metodológica y su contribución en el desarrollo de las habilidades sociales en los estudiantes de un instituto privado de Lima en el contexto de Covid-19 durante el periodo 2020-I []. PE: Universidad Tecnológica del Perú; 2020. https://hdl.handle.net/20.500.12867/4002
@mastersthesis{renati/806233,
title = "La gamificación como estrategia metodológica y su contribución en el desarrollo de las habilidades sociales en los estudiantes de un instituto privado de Lima en el contexto de Covid-19 durante el periodo 2020-I",
author = "Saavedra Rossel, Katherine Cindy",
publisher = "Universidad Tecnológica del Perú",
year = "2020"
}
The objective of this research work is to determine how it contributes to gamification as a methodological strategy in the development of social skills in students at a Private Institute in Lima in the context of COVID-19 during the 2020-I period. The selected participants were 10 students of both genders, with an age range between 17 to 28 years old, from the fourth cycle studying the didactic unit of "Social Network Management" of the academic program of Marketing under remote education and in virtual mode. synchronous. The operation uses the qualitative approach, the explanatory scope and the action research design. The results of the research carried out that gamification will directly develop in the participants the social skills of conflict resolution and assertive communication. While empathy was developed mainly by the current context of the Covid-19 pandemic. It is concluded that gamification as a methodological strategy is significant in generating a change in behavior in students in the face of an unknown context, managing to develop social skills currently required in the labor market.
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