Bibliographic citations
Bartra, G., (2012). Diseño e implementación de un sistema de inteligencia ambiental por proximidad para un museo, utilizando tecnología inalámbrica [Tesis, Universidad Nacional de Ingeniería]. http://hdl.handle.net/20.500.14076/2235
Bartra, G., Diseño e implementación de un sistema de inteligencia ambiental por proximidad para un museo, utilizando tecnología inalámbrica [Tesis]. : Universidad Nacional de Ingeniería; 2012. http://hdl.handle.net/20.500.14076/2235
@mastersthesis{renati/705524,
title = "Diseño e implementación de un sistema de inteligencia ambiental por proximidad para un museo, utilizando tecnología inalámbrica",
author = "Bartra Gardini, Gumercindo",
publisher = "Universidad Nacional de Ingeniería",
year = "2012"
}
Intelligent environments (ambient intelligence) are a line of research that is receiving considerable attention in the environment of the Information and Communications Technologies (ICT). These environments bring together an array of sensors (nano and micro), wireless communication protocols such as Bluetooth (IEEE 802.15) and WIFI (IEEE 802.11 b / g / n), which allow users to access information systems across devices as mobile phones and tablets, which include in a single, small team, functions of communication and multimedia data processing increasingly complex. It is also important to emphasize the use of Android, sponsored by Google, as a mobile OS based on Linux, which is Open Source, allowing developers to use source code to create powerful applications; this is an excellent alternative to other systems for mobile devices such as iOS (Apple), Windows Mobile (Microsoft), Symbian OS and Palm OS. This thesis is focused on the design and implementation of a smart wireless short-range (proximity), which allows users to access multimedia information system of a museum, using portable devices and wireless technologies, and a camera that allows reading QR Code. This is an analysis of the state of the art in short-range wireless technologies, bar codes, QR proximity, information technology for storing information management and distribution of multimedia, programming in Android, test scenarios and analysis of implementation costs.
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