Bibliographic citations
Casas, M., Celis, G. (2023). Aplicación Móvil para Reforzar el Aprendizaje Memorístico de los Niños de Primaria con Déficit de Atención e Hiperactividad [Tesis, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/668581
Casas, M., Celis, G. Aplicación Móvil para Reforzar el Aprendizaje Memorístico de los Niños de Primaria con Déficit de Atención e Hiperactividad [Tesis]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2023. http://hdl.handle.net/10757/668581
@misc{renati/406912,
title = "Aplicación Móvil para Reforzar el Aprendizaje Memorístico de los Niños de Primaria con Déficit de Atención e Hiperactividad",
author = "Celis Ramos, Gianella Bereniz",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2023"
}
The present project aims to implement a mobile application to reinforce rote learning in primary school children with attention deficit hyperactivity disorder (ADHD). In order to meet this objective, an application will be developed that, through game-based cognitive training, allows children with this disorder to improve their working memory. The analysis stage will focus on finding information about learning techniques for children with ADHD and existing technologies for the development of games. Likewise, a comparison will be made on this information to choose the best alternatives. The software development stage will be carried out under the agile methodology, that is, with a focus on the delivery of value. For the validation stage, the usability and effectiveness criteria of the software will be evaluated. For this last criterion, we will have the help of an expert who certifies this process and validates the results obtained. In this way, the artifact generated as part of the project will be a mobile application compatible with the Android operating system. This application will present cognitive training based on the TCT method and will use gamification as a motivating factor so that the child does not feel obliged to use the software. Finally, it is important to specify that the application will be focused to be used at home by both children and their parents since in this way the latter will be involved in the child's learning process.
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