Bibliographic citations
Calderon, D., Loyola, M., Pinche, A., Ramos, C., Zorogastua, M. (2021). Plataforma virtual Gamerlink para servicio de conectividad y coaching dirigida a Gamers [Trabajo de investigación, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/658603
Calderon, D., Loyola, M., Pinche, A., Ramos, C., Zorogastua, M. Plataforma virtual Gamerlink para servicio de conectividad y coaching dirigida a Gamers [Trabajo de investigación]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2021. http://hdl.handle.net/10757/658603
@misc{renati/398127,
title = "Plataforma virtual Gamerlink para servicio de conectividad y coaching dirigida a Gamers",
author = "Zorogastua Nuñez, Migelmartin Andres",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2021"
}
The present work promotes a new business model oriented to a national industry that is beginning to gain strength in the market. The project presented refers to a web platform that encourages connectivity between gamers, and helps to strengthen the development of a community through a contact network. This web platform offers different functions, among which they stand out, updating important news and events published by users belonging to the community, offering availability of access to tournaments published by e-Sports academies to attract competitors and spectators. On the other hand, it also offers a coaching channel being a link between amateur gamer in search of training and gamer with better gaming skills who need or want to monetize them. In order to validate all the previously mentioned hypotheses, a series of experiments were carried out that will help us better understand the target market and be able to adapt our business model. After validation, sales were made, successfully specifying the development of the platform and in such a way being able to assess whether our project will be sustainable over time.
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