Bibliographic citations
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Chate, J., Gutierrez, A., Marallano, O., Marroquin, R., Tenorio, S. (2021). GameGround [Trabajo de investigación, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/656971
Chate, J., Gutierrez, A., Marallano, O., Marroquin, R., Tenorio, S. GameGround [Trabajo de investigación]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2021. http://hdl.handle.net/10757/656971
@misc{renati/396536,
title = "GameGround",
author = "Tenorio Quispe, Shirley Denís",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2021"
}
Title: GameGround
Authors(s): Chate Chuchon, Jose Bryan; Gutierrez Guzman, Alessandra Carol; Marallano Céspedes, Oriana Belen Elizabeth; Marroquin Contreras, Renzo Gabriel; Tenorio Quispe, Shirley Denís
Advisor(s): Quedas Lobatón, Guillermo Martín
Keywords: Videojuegos; Academia virtual; Plan de negocio; Video game; Virtual academy; Business plan
OCDE field: http://purl.org/pe-repo/ocde/ford#5.00.00; https://purl.org/pe-repo/ocde/ford#5.02.04
Issue Date: 5-Jul-2021
Institution: Universidad Peruana de Ciencias Aplicadas (UPC)
Abstract: El presente proyecto reside en plantear una idea de negocio, el cual sea rentable y pueda otorgar beneficios a sus fundadores quienes, dentro de la organización, son los socios encargados del manejo interno. El proyecto recibe el nombre de GameGround, es una academia que brinda el servicio de enseñanza de técnicas de videojuegos con el fin de mejorar las habilidades del público objetivo interesado. Gameground está dirigido a niños y jóvenes entre 13 y 25 años que sientan pasión por ser parte del mundo gaming, ellos recibirán el entrenamiento de un coach especializado. El coach se encargará de evaluar las partidas e indicar los puntos fuertes y débiles de cada uno de sus alumnos dependiendo del tipo de juego, siendo 10 personas la cantidad máxima de alumnos matriculados por horario. Para llevar a cabo el trabajo se ha tenido en cuenta el crecimiento de la industria en Perú ya que según la revista virtual “El mundo empresarial” esta será de un 19.76%, estimando un ingreso de USD 191 millones para el año 2024.
This project consists in develop a business idea, which have to be profitable and can provide benefits to its founders who, within the organization, are the partners in charge of internal management. The project is called GameGround, it is an academy that provides the service of teaching videogame techniques in order to improve the skills of the interested target audience. GameGround is aimed at children and young people between 13 and 25 years old who feel a passion to be part of the gaming world, they will receive the training by a specialized coach. The coach will be in charge of evaluating the lessons and indicating the strengths and weaknesses of each of his students according to the type of game, with 10 people being the maximum number of students enrolled per schedule. To carry out the work, the growth of the industry in Peru has been taken into account, because according to the virtual magazine "The business world", this will be 19.76%, estimating an income of USD 191 million for the year 2024.
This project consists in develop a business idea, which have to be profitable and can provide benefits to its founders who, within the organization, are the partners in charge of internal management. The project is called GameGround, it is an academy that provides the service of teaching videogame techniques in order to improve the skills of the interested target audience. GameGround is aimed at children and young people between 13 and 25 years old who feel a passion to be part of the gaming world, they will receive the training by a specialized coach. The coach will be in charge of evaluating the lessons and indicating the strengths and weaknesses of each of his students according to the type of game, with 10 people being the maximum number of students enrolled per schedule. To carry out the work, the growth of the industry in Peru has been taken into account, because according to the virtual magazine "The business world", this will be 19.76%, estimating an income of USD 191 million for the year 2024.
Link to repository: http://hdl.handle.net/10757/656971
Discipline: Administración y Marketing; Administración y Negocios Internacionales; Administración y Finanzas
Grade or title grantor: Universidad Peruana de Ciencias Aplicadas (UPC). Facultad de Negocios
Grade or title: Bachiller en Administración y Marketing; Bachiller en Administración y Negocios Internacionales; Bachiller en Administración y Finanzas
Register date: 12-Aug-2021
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