Bibliographic citations
Rodriguez, C., (2021). Análisis de los motion graphics como elemento metaficcional en la construcción de la narrativa de los videojuegos en primera persona: Prey y Observer [Trabajo de investigación, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/655664
Rodriguez, C., Análisis de los motion graphics como elemento metaficcional en la construcción de la narrativa de los videojuegos en primera persona: Prey y Observer [Trabajo de investigación]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2021. http://hdl.handle.net/10757/655664
@misc{renati/394843,
title = "Análisis de los motion graphics como elemento metaficcional en la construcción de la narrativa de los videojuegos en primera persona: Prey y Observer",
author = "Rodriguez Chininin, Carlo Andre",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2021"
}
This research aims to explain the relationship of motions graphics as a metafictional element in the construction of the narrative of video games in the first person: Prey and Observer. Thus, it was proposed as a research assumption that motion graphics contribute to the immersion of the player and the narrative of the Prey and Observer video games. The methodology used in the research is a qualitative descriptive study of video games: Prey and Observer. In total, 40 graphic elements were analyzed using a visual and content analysis sheet. In addition, surveys were conducted with 8 players and an interview with the expert Jorge Assen. The results obtained show that motion graphics as a metafictional element fulfill the function of contextualizing, informing and leading the player through the story, thus having participation in the development of the narrative. Also, it is evident that the metafiction and visual style used in motion graphics influence the immersion of the player. Finally, it was determined that motion graphics as a metafictional element complement the development of the narrative by contextualizing, informing and leading the player through small narrative contributions with value in the history of the game.
This item is licensed under a Creative Commons License