Bibliographic citations
Kukurelo, D., (2020). El estilo visual utilizado en videojuegos indie modernos y su efecto en el jugador peruano. Caso de estudio: Summon Hat y Tunche [Trabajo de investigación, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/654562
Kukurelo, D., El estilo visual utilizado en videojuegos indie modernos y su efecto en el jugador peruano. Caso de estudio: Summon Hat y Tunche [Trabajo de investigación]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2020. http://hdl.handle.net/10757/654562
@misc{renati/393533,
title = "El estilo visual utilizado en videojuegos indie modernos y su efecto en el jugador peruano. Caso de estudio: Summon Hat y Tunche",
author = "Kukurelo Cruz, Dominique",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2020"
}
The research seeks to recognize the visual style in the most attractive modern indie video games for the player, by analyzing visual aspects of Peruvian video games and explaining the context in which they are developed. The initial hypothesis was that the visual style of modern Peruvian indie games, such as Summon Hat and Tunche, effects at the time of the Peruvian player's choice of a game. The methodology was developed with an exploratory and descriptive scope, with a qualitative approach. Seeks to describe characteristics of Summon Hat and Tunche to recognize influential visual aspects. Three samplings were carried out, two selected for convenience and the other by snowball. For the first sample, two independent Peruvian videogames were chosen; the second, of young people who play video games and the third, of experts involved in the Peruvian video game industry. The most outstanding results found were that many of the video games developed in the country take a long time to be completed due to lack of financing. Peruvian indie video games tend to be local multiplayer, since doing it online requires tools and skills that currently cannot be had in small companies that produce video games. It was concluded that most Peruvian players consider visual style to be a secondary factor, since the first thing that attracts them is the gameplay and the story that the video games can have to choose from. However, they are more attracted to the visual style that more closely resembles reality.
This item is licensed under a Creative Commons License