Bibliographic citations
Moscoso, K., Torre, O. (2020). Diseño de aplicación de realidad virtual para la promoción del turismo e incremento de la intención de visita de turistas a Perú [Tesis, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/653957
Moscoso, K., Torre, O. Diseño de aplicación de realidad virtual para la promoción del turismo e incremento de la intención de visita de turistas a Perú [Tesis]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2020. http://hdl.handle.net/10757/653957
@misc{renati/393063,
title = "Diseño de aplicación de realidad virtual para la promoción del turismo e incremento de la intención de visita de turistas a Perú",
author = "Torre Saenz, Oscar Manuel",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2020"
}
In this project we aim to design a serious virtual reality game to help the dissemination of the history and heritage of Perú, and support in this way the growth of tourism. To achieve this, we want to motivate and encourage potential tourists to visit Perú through a game that will be developed for smartphones and will require the use of virtual reality headsets. Inside the game, the player will be able to visit 3 tourist destinations where they will have to collect the pieces of a puzzle before time runs out and they will be rewarded with a video, images and/or an interesting fact about the destination. The game was designed to take advantage of the immersion offered by virtual reality, gamification techniques and the exposure of users to information presented in an attractive and entertaining way about the tourist places. Additionally, the game will have a system that will be able to recommend the best tourist place for a specific player using the clustering technique from machine learning. At the end of the game, the player will be asked to fill out a questionnaire with questions to determine if their visiting intention has increased or remained the same. Finally, it was confirmed with the support of several papers that virtual reality and learning about new tourist destinations, increases the desire to visit and get to know these places.
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