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Bazan, A., Bernales, O., Huauya, I., Leon, P., Palomino, G. (2019). Proyecto Game Legend [Trabajo de investigación, Universidad Peruana de Ciencias Aplicadas (UPC)]. http://hdl.handle.net/10757/651772
Bazan, A., Bernales, O., Huauya, I., Leon, P., Palomino, G. Proyecto Game Legend [Trabajo de investigación]. PE: Universidad Peruana de Ciencias Aplicadas (UPC); 2019. http://hdl.handle.net/10757/651772
@misc{renati/390367,
title = "Proyecto Game Legend",
author = "Palomino Bonifaz, Gerson Jose",
publisher = "Universidad Peruana de Ciencias Aplicadas (UPC)",
year = "2019"
}
Title: Proyecto Game Legend
Authors(s): Bazan Sanchez, Andy Alí; Bernales Garcia, Oscar; Huauya Arotinco, Ines Odaliz; Leon Espino, Pedro Franco; Palomino Bonifaz, Gerson Jose
Advisor(s): Zavala Lúcar, Christian Enrique
Keywords: Creación de empresas; Tienda online; Delivery; Juegos de mesa; Business creation; Online store; Delivery; Table games
Issue Date: 18-Nov-2019
Institution: Universidad Peruana de Ciencias Aplicadas (UPC)
Abstract: El presente proyecto de investigación consta de una tienda online de juegos de mesa para personas que buscan salir de la rutina y practicar nuevas formas de recreación sana y divertida, en base a la investigación realizada en Lima Metropolitana, se detectó que algunos grupos de personas buscan nuevas formas de pasar el tiempo en familia o con amigos por lo cual muchos compran juegos de mesa para tener horas de diversión sana. Asimismo, se identificó que muchas de estas personas tienen cada vez menos tiempo para desempeñar sus actividades diarias o prefieren invertir su tiempo realizando nuevas actividades y por eso recurren o prefieren los servicios delivery al momento de comprar productos a través de páginas web o redes sociales. Por último, se identificó que muchas personas van a las tiendas de juegos de mesa para adquirir los productos, sin embargo, muchas veces pierden tiempo en ir a estos lugares por el tráfico en Lima o la distancia de sus casas a las tiendas. En base a esto, se decidió crear una tienda online para la venta exclusiva de juegos de mesa.
Para poner en marcha el proyecto de la tienda online llamada Game Legend se hizo un análisis de la industria: clientes y potenciales clientes, proveedores en Lima, competencia directa e indirecta y otros factores externos como productos sustitutos. Además, se desarrollaron los siguientes planes: Plan Estratégico, Plan de Operaciones, Plan de Marketing, Plan de Recursos Humanos y Responsabilidad Social Empresarial y el Plan Financiero. Los cuales se enfocan en las estrategias necesarias para la viabilidad de este proyecto.
This research project consists of an online store of board games for people looking to get out of the routine and practice new forms of healthy and fun recreation, based on the research carried out in Metropolitan Lima, it was detected that some groups of people are looking for new ways to spend time with family or friends so many buy board games to have hours of healthy fun. Likewise, it was identified that many of these people have less and less time to carry out their daily activities or prefer to spend their time doing new activities and that is why they use or prefer delivery services when buying products through web pages or social networks. Finally, it was identified that many people go to the board games stores to acquire the products, however, many times they lose time in going to these places because of the traffic in Lima or the distance from their houses to the stores. Based on this, it was decided to create an online store for the exclusive sale of board games. To start the project of the online store called Game Legend, an industry analysis was made: customers and potential customers, suppliers in Lima, direct and indirect competition and other external factors such as substitute products. In addition, the following plans were developed: Strategic Plan, Operations Plan, Marketing Plan, Human Resources Plan and Corporate Social Responsibility and the Financial Plan. Which focus on the strategies necessary for the viability of this project.
This research project consists of an online store of board games for people looking to get out of the routine and practice new forms of healthy and fun recreation, based on the research carried out in Metropolitan Lima, it was detected that some groups of people are looking for new ways to spend time with family or friends so many buy board games to have hours of healthy fun. Likewise, it was identified that many of these people have less and less time to carry out their daily activities or prefer to spend their time doing new activities and that is why they use or prefer delivery services when buying products through web pages or social networks. Finally, it was identified that many people go to the board games stores to acquire the products, however, many times they lose time in going to these places because of the traffic in Lima or the distance from their houses to the stores. Based on this, it was decided to create an online store for the exclusive sale of board games. To start the project of the online store called Game Legend, an industry analysis was made: customers and potential customers, suppliers in Lima, direct and indirect competition and other external factors such as substitute products. In addition, the following plans were developed: Strategic Plan, Operations Plan, Marketing Plan, Human Resources Plan and Corporate Social Responsibility and the Financial Plan. Which focus on the strategies necessary for the viability of this project.
Link to repository: http://hdl.handle.net/10757/651772
Discipline: Administración y Negocios Internacionales; Administración y Finanzas; Contabilidad y Administración
Grade or title grantor: Universidad Peruana de Ciencias Aplicadas (UPC). Facultad de Negocios
Grade or title: Bachiller en Administración y Negocios Internacionales; Bachiller en Administración y Finanzas; Bachiller en Contabilidad y Administración
Register date: 24-Apr-2020
This item is licensed under a Creative Commons License